Rowan, Fiona, and Solomon keep their momentum rolling, pointing their ire toward the Hearthstone Quarry, and the final name connected to Mother Harvest. When they piss off the other-worldly scarecrow-obsessed witch, the Task Force finds themselves at odds with a pinecone-grenade laden living tree, a technicolor forest fortress, and a whole lot of bad news.
Preparations and equipment and informative discussion abounds as we learn the results of Fiona and Rowan's stalking mission. A plan is hatched, and the party splits, on this week's Semiautomagic, Inc!
The Magic Gestapo, eerily reminiscent of a certain pair of FBI agents, arrive on the scene at the Portland Museum of Weird History to bring Rowan and Fiona in for questioning. What they all encounter instead has everyone shocked. No one could see this coming. Especially not the hapless wizard whose fault it may or may not be. He had other things going on, okay?!
Another day, another harassment-filled trip to the Westfield Carter Hotel, this week on Semiautomagic, Inc. Solomon Byron high-tails it back to the White Council's field office, only to undergo humiliating (and possibly unnecessary) decontamination and debriefing procedures.